verticaldopa.blogg.se

Shadow of the tomb raider lara croft
Shadow of the tomb raider lara croft








The first 20 minutes of the game made me feel like I was suddenly in an Assassin’s Creed game, social stealth included. But their art direction (specifically this one) have always yearned to say otherwise. The Tomb Raider games are not open-world games. While seeing Lara Croft go to unbelievable lengths to hold her breath is, well, breathtaking it does tend to overstay its welcome. Much more than the previous games, and that’s a welcome change. There’s also a lot of underwater exploration here. And while that’s fun, I did want to stray off the path to explore even more of the map that the game, sadly, never allowed me to do. Half of my time was spent on just getting from point A to B. The excellent sense of continuation that Rise had over the 2013 reboot is gone, with Shadow feeling like just another one of Lara’s numerous adventures.Īnd what about platforming? Well, expect a lot of that too. It has to be noted that this time, it was Eidos Montreal who took the reins from Crystal Dynamics to handle the game, which is perhaps why the narrative here feels a bit disjointed at times. How many times are we expected to stare in wonder as Lara uncovers yet another hidden ruin, another hidden city or discovers a sect of hidden civilization? So what’s new you ask? Mayan & Incan civilization, or rather the inspiration that the game draws from them. What’s disappointing though, is the lack of any sense of wonder that is usually associated with it. It’s a tried and tested narrative, presenting itself in a lot of notable adventure stories (Indiana Jones, Uncharted), so it makes sense that this installment would stick to it. Yeah, while the basic premise is essentially the same as the last game, it’s still fun. Which is to say, you’ll still be doing the same things you did in the last 2 games, albeit with a reskin.Īs is usual with the franchise, the game follows Lara as she tries to get to a mythical artifact before Trinity does. While the game manages to stand on its own, it does falter when it comes to the idea of reinventing/innovating the core mechanics of the series. The game picks up some time after the last entry, Rise of the Tomb Raider, and follows Lara as she embarks on yet another adventure, this time in a Mayan setting. As gamers, we’ve always asked for more from our games, and it’s not hard to see why people would like to spend $60 on a game that provides them more content than the traditional single-player game.Įnter Shadow of The Tomb Raider- a game which recognizes what it is and never overstays its welcome. With their heavily linear structures and a focus on character development, these games are hard to come by in a market filled with multiplayer-focused, loot box heavy games (Yes EA, we’re looking at you). The new games in this trilogy have always reminded us of other action-adventure franchises like Uncharted. Shadow of The Tomb Raider is the third and (presumably) final instalment in the rebooted Tomb Raider trilogy.










Shadow of the tomb raider lara croft